
To change the order of the staging events click them, and if the parts they represent are placed in symmetry, it will expand. While there is nothing that really *needs* to be done to the Kerbal X Rocket, I strongly advise adding a couple of items that will make getting into orbit a bit easier. That is the run down of the orange tabs on the right side of the screen.

KERBAL SPACE PROGRAM BUILDING TIPS HOW TO
Once you are done building, come back here and jump to the “Launching the rocket” section to learn how to fly your marvelous creation.Īs the craft is loaded the editor gizmos appear (they are visible when the first part is placed). Try to make sure you have at least 3,500 m/s of fuel and an aerodynamic rocket. If you prefer to build the rocket yourself check out this tutorial to learn how to build a rocket capable of reaching orbit. If you are using the demo version, Here is a simple rocket that can achieve orbit with more than enough fuel for returning to the planet. This rocket is fairly simple and can easily achieve orbit around the planet. Find and select the Kerbal X (stock) to load it up. Selecting the Orange Folder in the top right section of the window opens the menu shown in Figure 5. From here we will build our first rocket! Since a rocket is needed, select the tall, square structure, about in the middle of the KSC(or click on the building with the rocket inside at the row of buttons on the bottom left corner of your screen), it will say Vehicle Assembly Building.

Read it if you want, and click on the “Thanks, I’ve got it” button bellow. The director (Gene Kerman) of the installation will greet you giving some tutorials at the each first time you visit an important installation. To access a facility, just click on it, or its icon. Administration Building – Changing the business strategies (available in Career mode only).Mission Control – Controlling missions, getting contracts (available in Career mode only).Research and Development – Unlock new technology (available in Science and Career modes only).Flag Pole – Change the default flag for new launches.Astronaut Complex – Hire new crew and view existing crew.Tracking Station – Track and go to flights in progress, manage debris.Spaceplane Hangar (SPH) – Build and save horizontally launched planes.Vehicle Assembly Building (VAB) – Build and save vertically launched rockets.Once the new game is started, the Kerbal Space Center (KSC) will appear with the following facilities:
